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Augmented Hunger Games Search Algorithm Using Logarithmic Spiral Opposition-Based Learning for Function Optimization and Controller Design

dc.authorscopusid 57201318149
dc.authorscopusid 57186395300
dc.authorscopusid 57211714693
dc.authorscopusid 26031603700
dc.contributor.author Izci, D.
dc.contributor.author Ekinci, S.
dc.contributor.author Eker, E.
dc.contributor.author Kayri, M.
dc.date.accessioned 2025-05-10T16:55:03Z
dc.date.available 2025-05-10T16:55:03Z
dc.date.issued 2024
dc.department T.C. Van Yüzüncü Yıl Üniversitesi en_US
dc.department-temp Izci D., Department of Electronics & Automation, Batman University, Batman, 72060, Turkey; Ekinci S., Department of Computer Engineering, Batman University, Batman, 72100, Turkey; Eker E., Vocational School of Social Sciences, Mus Alparslan University, Mus, Turkey; Kayri M., Department of Computer and Instructional Technology Education, Van Yuzuncu Yil University, Van, Turkey en_US
dc.description.abstract This paper explains the construction of a novel augmented hunger games search algorithm using a logarithmic spiral opposition-based learning technique. The proposed algorithm (LsOBL-HGS) is used as an efficient tool for both function optimization and controller design. To assess the performance of the algorithm for function optimization, benchmark functions from the CEC2017 test suite were employed and comparisons were made with available and good performing algorithms. In terms of controller design, the proposed LsOBL-HGS algorithm was utilized to design a FOPID controlled magnetic ball suspension system. Comparative assessments were also performed for FOPID controller design, as well using other state-of-the-art methods reported for the magnetic ball suspension system. The results showed that the proposed LsOBL-HGS algorithm has good capability for FOPID controller design employed in a magnetic ball suspension system as it provided an improvement of more than 13% in terms of the transient response-related parameters and more than 34% in terms of bandwidth compared to the best-reported approach used for comparisons. © 2022 Karabuk University en_US
dc.identifier.doi 10.1016/j.jksues.2022.03.001
dc.identifier.endpage 338 en_US
dc.identifier.issn 1018-3639
dc.identifier.issue 5 en_US
dc.identifier.scopus 2-s2.0-85127845341
dc.identifier.scopusquality Q1
dc.identifier.startpage 330 en_US
dc.identifier.uri https://doi.org/10.1016/j.jksues.2022.03.001
dc.identifier.uri https://hdl.handle.net/20.500.14720/3357
dc.identifier.volume 36 en_US
dc.identifier.wosquality N/A
dc.language.iso en en_US
dc.publisher King Saud University en_US
dc.relation.ispartof Journal of King Saud University - Engineering Sciences en_US
dc.relation.publicationcategory Makale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı en_US
dc.rights info:eu-repo/semantics/openAccess en_US
dc.subject Fopid Controller en_US
dc.subject Hunger Games Search Algorithm en_US
dc.subject Logarithmic Spiral en_US
dc.subject Magnetic Ball Suspension System en_US
dc.subject Opposition-Based Learning Technique en_US
dc.title Augmented Hunger Games Search Algorithm Using Logarithmic Spiral Opposition-Based Learning for Function Optimization and Controller Design en_US
dc.type Article en_US

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