YYÜ GCRIS Basic veritabanının içerik oluşturulması ve kurulumu Research Ecosystems (https://www.researchecosystems.com) tarafından devam etmektedir. Bu süreçte gördüğünüz verilerde eksikler olabilir.
 

Taking Attention on Environmental Issues by an Attractive Educational Game: Enviropoly

dc.authorscopusid 54787322100
dc.authorscopusid 25222077900
dc.authorscopusid 54787397100
dc.authorwosid Arslan, Harika/Gxv-5664-2022
dc.authorwosid Cigdemoglu, Ceyhan/A-2807-2016
dc.contributor.author Arslan, Harika Ozge
dc.contributor.author Moseley, Christine
dc.contributor.author Cigdemoglu, Ceyhan
dc.date.accessioned 2025-05-10T16:49:06Z
dc.date.available 2025-05-10T16:49:06Z
dc.date.issued 2011
dc.department T.C. Van Yüzüncü Yıl Üniversitesi en_US
dc.department-temp [Arslan, Harika Ozge] Yuzuncu Yil Univ, Fac Educ, TR-65080 Van, Turkey; [Moseley, Christine] Univ Texas San Antonio, Coll educ & Human Dev, San Antonio, TX 78249 USA; [Cigdemoglu, Ceyhan] Atilim Univ, Fac Engn, TR-06836 Ankara, Turkey en_US
dc.description.abstract Researches in interdisciplinary teaching methodologies on environmental education and in assessing their impact were recommended in Thessaloniki Declaration (UNESCO, 1997). Therefore, the purpose of this qualitative study was to develop and field test an educational game, EnviroPoly, to promote environmental literacy. The game was piloted with 44 elementary/mid-level pre-service teachers. Afterwards five pre-service teachers met in a focus group to discuss the game and its procedures. The discussions and observations of the large group of teachers during play and the smaller focus group indicated that EnviroPoly is attractive, motivating, enjoyable and useful. Additionally the game was found to be applicable for different grade levels by adapting reading and question cards. (C) 2011 Published by Elsevier Ltd. en_US
dc.description.woscitationindex Conference Proceedings Citation Index - Social Science &amp- Humanities
dc.identifier.doi 10.1016/j.sbspro.2011.11.146
dc.identifier.issn 1877-0428
dc.identifier.scopus 2-s2.0-84055223558
dc.identifier.scopusquality N/A
dc.identifier.uri https://doi.org/10.1016/j.sbspro.2011.11.146
dc.identifier.uri https://hdl.handle.net/20.500.14720/1728
dc.identifier.volume 28 en_US
dc.identifier.wos WOS:000299618300144
dc.identifier.wosquality N/A
dc.language.iso en en_US
dc.publisher Elsevier Science Bv en_US
dc.relation.ispartof World Conference on Educational Technology Researches (WCETR) -- JUL 05-09, 2011 -- East Univ, Nicosia, CYPRUS en_US
dc.relation.ispartofseries Procedia Social and Behavioral Sciences
dc.relation.publicationcategory Konferans Öğesi - Uluslararası - Kurum Öğretim Elemanı en_US
dc.rights info:eu-repo/semantics/openAccess en_US
dc.subject Environmental Education en_US
dc.subject Science Education en_US
dc.subject Educational Games en_US
dc.title Taking Attention on Environmental Issues by an Attractive Educational Game: Enviropoly en_US
dc.type Conference Object en_US

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